agdar/static/plugins/d3/src/geo/clip-polygon.js
2025-11-02 14:35:35 +03:00

105 lines
3.0 KiB
JavaScript

import "../math/trigonometry";
import "spherical";
// General spherical polygon clipping algorithm: takes a polygon, cuts it into
// visible line segments and rejoins the segments by interpolating along the
// clip edge.
function d3_geo_clipPolygon(segments, compare, clipStartInside, interpolate, listener) {
var subject = [],
clip = [];
segments.forEach(function(segment) {
if ((n = segment.length - 1) <= 0) return;
var n, p0 = segment[0], p1 = segment[n];
// If the first and last points of a segment are coincident, then treat as
// a closed ring.
// TODO if all rings are closed, then the winding order of the exterior
// ring should be checked.
if (d3_geo_sphericalEqual(p0, p1)) {
listener.lineStart();
for (var i = 0; i < n; ++i) listener.point((p0 = segment[i])[0], p0[1]);
listener.lineEnd();
return;
}
var a = new d3_geo_clipPolygonIntersection(p0, segment, null, true),
b = new d3_geo_clipPolygonIntersection(p0, null, a, false);
a.o = b;
subject.push(a);
clip.push(b);
a = new d3_geo_clipPolygonIntersection(p1, segment, null, false);
b = new d3_geo_clipPolygonIntersection(p1, null, a, true);
a.o = b;
subject.push(a);
clip.push(b);
});
clip.sort(compare);
d3_geo_clipPolygonLinkCircular(subject);
d3_geo_clipPolygonLinkCircular(clip);
if (!subject.length) return;
for (var i = 0, entry = clipStartInside, n = clip.length; i < n; ++i) {
clip[i].e = entry = !entry;
}
var start = subject[0],
points,
point;
while (1) {
// Find first unvisited intersection.
var current = start,
isSubject = true;
while (current.v) if ((current = current.n) === start) return;
points = current.z;
listener.lineStart();
do {
current.v = current.o.v = true;
if (current.e) {
if (isSubject) {
for (var i = 0, n = points.length; i < n; ++i) listener.point((point = points[i])[0], point[1]);
} else {
interpolate(current.x, current.n.x, 1, listener);
}
current = current.n;
} else {
if (isSubject) {
points = current.p.z;
for (var i = points.length - 1; i >= 0; --i) listener.point((point = points[i])[0], point[1]);
} else {
interpolate(current.x, current.p.x, -1, listener);
}
current = current.p;
}
current = current.o;
points = current.z;
isSubject = !isSubject;
} while (!current.v);
listener.lineEnd();
}
}
function d3_geo_clipPolygonLinkCircular(array) {
if (!(n = array.length)) return;
var n,
i = 0,
a = array[0],
b;
while (++i < n) {
a.n = b = array[i];
b.p = a;
a = b;
}
a.n = b = array[0];
b.p = a;
}
function d3_geo_clipPolygonIntersection(point, points, other, entry) {
this.x = point;
this.z = points;
this.o = other; // another intersection
this.e = entry; // is an entry?
this.v = false; // visited
this.n = this.p = null; // next & previous
}